Release Notes: February 16, 2012
Content/Missions:
- Fixed: Remote Access: After interacting with the robot, it does not begin moving, preventing completion of the mission.
- Fixed: Brad Playne moved to a more appropriate location in front of the UNTIL building.
- Bug fix: Nemesis team leader: If the team leader is not on map within 15 seconds of the 1st check a default nemesis will be used. This prevents a case where a nemesis never spawns.
UI:
- Fixed: Bug that would cause chat window to be blocked/hidden if player had multiple(3) chat options open.
Art:
- Fixed: The missing "glow" options on 90s costume parts (Tech shoulder pads, Tech belt, Tech helmet, jacket/straps, ammo arm / leg accessories, gloves and boots)
- Beefed-up the glow on "tech energy swords"
- Fixed: Bug that would cause player model to pose/animate incorrectly when changing run direction in Superspeed or Acrobatics Travel Power mode.